Subnets / SN17
404—GEN SN17
404—GEN (subnet 17) is a Bittensor subnet held by 1,856 unique coldkeys. Its liquidity pool holds 22.1k τ, with the alpha token trading at 0.0065 τ. Roughly 0% of tracked holders are in profit — most bought in above today's price. Seller exhaustion is elevated: 86% of recent sellers have emptied their wallets, thinning the supply overhang. Full insider flow, whale tracking and the complete proprietary factor set for 404—GEN are available to SubnetStats subscribers.
ALPHA PRICE
0.0065 τ
IN TAO
HOLDERS
1,856
UNIQUE COLDKEYS
POOL DEPTH
22.1k τ
TAO IN POOL
7D MOMENTUM
-9.1%
ALPHA vs TAO
Project activity
We built Atlas to make professional 3D production faster and more reliable for studios, while driving adoption for 404.
One example is Parallel Studios, which is using Atlas inside Colony, its AI-powered sci-fi game built in partnership with Google Cloud.
Players can describe t
1/ We’re entering a new phase of game generation on 404.
The Game Jam showed that creators can already build engaging, playable games with the tools coming out of the subnet.
Now, we’re building Found Games, a public platform where creators can generate games, build an audience
Titan is an image-to-3D model we built on Bittensor. It is incredibly fast, reliable, and high quality.
Multiple AAA studios are already shipping production work with Titan via Atlas, our model orchestration layer.
With Titan, studios can generate high-quality 3D assets like we
We turned the Tesla flying car scene into a playable experience with 404.
Every 3D object in the scene was built with Three.js code, written by an AI coding agent pointed at the 404 game recipe.
The geometry is generated in code, while textures and skies are brought in through
A recent @Cointelegraph article explored how AI is cutting the time and cost of building playable games.
The BGA found that 32.8% of industry professionals were already using or experimenting with AI for game design and content creation in 2025.
Our founder Ben James was also q
Before smartphones, gaming was largely built around consoles and PCs, but mobile changed that by putting a gaming device in everyone’s pocket.
Now, with the 404 game generator and AI agents, anyone can turn a prompt into a web-based game designed for mobile or desktop.
This is
We’re preparing the next phase of the 404 3JS Competition.
The goal is to bring in new miners while giving current miners a fresh 3JS challenge.
The 3JS track is one of our longest-running competitions, driven by miner progress and demand for 3JS assets. https://t.co/MQMzpywyxK
The community has spoken, and we have a winner for the 0.5 TAO Community Prize.
This is Alpha Rush, a Tokyo-inspired endless runner built by CeagleDev using the 404 game generator.
On Alpha Rush, players can choose between different characters, outfits and colourways while runn
The voting window for the final 0.5 TAO Community Prize has been extended by another 48 hours.
That means you now have until October 14 at 10:00 UTC to vote for your favorite shortlisted game from the Game Jam.
And remember, voting is now open to the whole community. Anyone wit
If you can imagine it, then you can build it with 404.
This is Sundrift, a mountain-pass drift racer built with the 404 game generator and one of the most colorful submissions from the Game Jam.
It was built as a fully procedural racing experience:
> Procedural 3JS assets with
This is Farseek, a game built by @Rapido_ai for the 404 Game Jam using the 404 game generator in under two days.
The game takes players across four distinct worlds, solving environmental puzzles along the way.
It’s a perfect example of what agentic gaming can become in the hand
We’ve awarded 9.5 TAO from the 10 TAO prize pool to the top three winners of the first 404 Game Jam.
Now, one more entry will receive the final 0.5 TAO Community Prize, with the winner decided by a vote from fellow entrants.
1. Anyone with GitHub can vote for eligible entries.
We stopped treating 3D as a finished asset and started treating it as code an agent can read, modify, and rewrite.
That shift is what made the Game Jam different.
Instead of another collection of polished meshes, creators shipped 25 playable games built around assets an agent c
https://t.co/lGpgGJP1Mp
This is The Last Bellkeeper, winner of the first 404 Game Jam, built by @tylerdurdeth using the 404 game generator.
It’s a puzzle adventure where players carry the wind itself, using it to interact with the world and solve challenges.
The game combines strong gameplay mechanics
The results are finally in, we present to you the winners of the first 404 Game Jam!
🥇 1st place: The Last Bellkeeper by @tylerdurdeth
🥈 2nd place: Farseek by @Rapido_ai
🥉 3rd place: SunDrift by lkruer
From 25 entries, our judges selected these three based on gameplay, visual f
Submissions for the first-ever 404 Game Jam are now officially closed, with 25 entries submitted.
The winners will be announced at @ExploitSummit, with selected games played live at the conference.
They’ll also share a 10 TAO prize pool, with 404 supporting winning entries thro
You’ve got about 12 hours left to enter the 10 TAO Game Jam and finalize your submission.
If you’re still finding it difficult to build or deploy your game with the 404 game generator, here are three tips from the team:
1. Ask your agent for playable builds as you go
2. Iterate
Drumroll as we announce Judge 3/3 of the 404 Game Jam Competition 🥁
Introducing Flavien Defraire (@FlavienDef), Director of Global Development at the Blockchain Game Alliance (@BGameAlliance), where he’s shaping the next era of AI and blockchain gaming.
We’ve given you the best
Sometimes all you need to create something amazing is a simple prompt.
You have 3 days left to bring a playable game to life with the 404 game generator and compete for the 10 TAO prize pool.
Nivalis is a good example of what can be built with 404, a three-level sci-fi FPS with
The Town Square just became a voting booth.
@SubnetSummerTAO is turning community conversation into stake that can directly influence yield.
Vote, and your stake moves with it.
That is what on-chain participation should look like on Bittensor.
In 1 hour, we’ll be joining @SubnetSummerTAO live for an AMA on everything you need to know about the 404 Game Jam.
If you’ve been wondering how to get the best out of the 404 game generator, then you’re in luck.
We’ll be covering:
> What wins and how judging works
> How to us
Introducing judge 2/3 of the 404 Game Jam Competition: Benjamin James, aka @6329.
Ben is the founder/CEO of 404 and Atlas, and has been deeply involved in building AI-driven 3D generation pipelines for years.
He is one of the people behind the 404 game generator and has persona
This is RUST 17, a team deathmatch FPS built using Fable 5 and 404’s 3JS game generator.
For participants aiming for this level of quality or better, prompt your agent to use Atlas MCP alongside the 404 recipe.
Atlas MCP lets your agent generate reference images, textures, skie
We’re announcing the winners of our 10 TAO Game Jam Competition live at @ExploitSummit in Montreal.
Winning games, along with select games built by the 404 team, will be playable live at the conference.
With founders, builders, and AI teams from across the ecosystem in one plac
SELLERS DRAINED
86%
28D SELLERS EMPTIED OUT
CAPITULATION
+0.62
BOUNCE COMPOSITE (z)
HEAT 7D
0.09×
VOLUME ÷ POOL DEPTH
HOLDERS IN PROFIT
0%
TRACKED WALLETS · ENTRY BELOW PRICE
WHAT'S CARRYING THE PRICE · 30DMIXEDemission rank #37 · below the bar (rank 32)
30D RETURN
-22.0%
ALPHA vs TAO
WITHOUT CHAIN BUYS
-23.8%
SAME 30 DAYS, PROTOCOL BID REMOVED
CHAIN SHARE OF BUYING
100%
CHAIN BUYS vs TRADERS' NET
CHAIN BUYS / DAY
4 τ
PROTOCOL BUYING ITS ALPHA
See who's buying and selling 404—GEN — every trade classified miner / validator / owner / outsider, plus holder cost basis and the full 23-factor screener.
OPEN THE INSIDER TAPE →